Category Archives: Podcast
Book-Space! #19. Seven Surrenders
If our last episode left you confused, today we’re doubling down! Twice the confusion! Double! Times two! Continuing the futuristic saga of a golden age on the brink of disaster, we discuss unreliable narrators, miracles real and invented, and what happens when you name your sniper character Sniper. Come along as we dive into Seven Surrenders by Ada Palmer. Listen here or download here.
Next time, we’ll be dipping into something friendly and light with Autonomous by Annalee Newitz.
Space-Cast! #12. Slavery and Emancipation
This month on the Space-Cast!, we’re investigating a difficult topic — the representation of slavery in board games. To help navigate these waters, we’re joined by Patrick Rael, Professor of History at Bowdoin College, to discuss how board games have depicted slavery in the past, what they’re doing right now, and how we can use them to learn about sensitive historical issues.
Listen over here or download here. Timestamps and further notes can be found after the jump.
Space-Cast! #11. Beyond the Cardboard
As promised, today we’re talking about nothing but tech trees — specifically, Dennis Chan’s Beyond the Sun, a game about exploring the far reaches of the galaxy by climbing the branches of the humble technology tree. Along the way, we discuss some of Dennis’s inspirations, favorite tech systems, and whether Dan is bad at traversing outer space.
Listen over here or download here. Timestamps can be found after the jump.
Space-Cast! #10. An Holy Kiss
Smooch! For the Space-Biff! Space-Cast!’s decepisode, today I’m joined by Ben Madison to discuss The Mission: Early Christianity from the Crucifixion to the Crusades. Along the way, we investigate religion as an inspiration in game design, including an examination of what happens when playthings, religious beliefs, history, and personal faith journeys intersect.
Listen over here or download here. Timestamps can be found after the jump.
Book-Space! #18. Too Like the Lightning
At last! A book written for Dan and nobody else. Join Brock, Summer, and Dan as we discuss utopias, renaissances, and golden ages, along with theology, miracles, and messiahs both unapproachable and childlike. It’s Too Like the Lightning by Ada Palmer. Listen here or download here.
Next time, we’ll be reading Seven Surrenders, also by Ada Palmer.
Space-Cast! #9. Costly Design
I’m as surprised as you are — it’s the ninth episode of the Space-Biff! Space-Cast! Today I’m joined by Armando Canales, Lyndon Martin, and Brian Willcutt, the designers of this year’s controversial title The Cost. We discuss the game itself, along with broader concepts of moral game design and how to focus a game’s intended story on the elements that matter most.
Listen over here or download here. Timestamps can be found after the jump.
Space-Cast! #8. Assembly Ghosts
Today on the Space-Biff! Space-Cast!, Dan is joined by physicist, inventor, and game designer Janice Turner to discuss Assembly and Sensor Ghosts, the constraints and possibilities of smaller formats, and designing with a mind toward disability and accessibility.
Listen over here or download here. Timestamps can be found after the jump.
Space-Cast! #7. This Critical Land
Today on the Space-Biff! Space-Cast!, Dan is joined by Tom Russell, who answers questions about his controversial title This Guilty Land, discusses research and responsibility in crafting board games, and answers the two most difficult questions of them all: what is your favorite dinosaur, and what is art?
Listen over here or download here. Timestamps can be found after the jump.
Book-Space! #17. The 7½ Deaths of Evelyn Hardcastle
The problem with time loops is the time. Also the loops. Join Brock, Summer, and Dan as we discuss Groundhog Days, philosophy of mind, and how many male voices can fit into a single synopsis. It’s The 7½ Deaths of Evelyn Hardcastle by Stuart Turton! Listen here or download here.
Next time, we’ll be reading Too Like the Lightning by Ada Palmer.
Space-Cast! #6. Stellar Jamboree
Today on the Space-Biff! Space-Cast!, Dan Thurot is joined by TauCeti Deichmann to discuss his confusingly titled real-time asymmetrical science fiction trade game, Faraway Convergence! I mean Constellation Meeting! I mean Sidereal Confluence! There it is. Listen in as we discuss the game’s origins, its intricate negotiations, and how rational actors would easily arrange better trade deals than humans.
Listen over here or download here. Timestamps can be found after the jump.









