Blog Archives

Space-Cast! #22. My Father’s Interview

Wee Aquinas holds moral objections to these proceedings.

Have you ever gone mad pursuing a parent’s ambition? That’s the topic of T.C. Petty III’s My Father’s Work, a game of intergenerational trauma, weird science, and scaring off your loved ones. Also an app.

Listen over here or download here. Timestamps can be found after the jump.

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Space-Cast! #21. Turncoats on Turncoats

Wee Aquinas has strong feelings about linen.

Today on the Space-Cast!, we’re joined by Matilda Simonsson of Milda Matilda Games, designer (and crafter) of Turncoats. Listen in as we discuss the inspirations, production, and implications of a game that seems ten times its size.

Listen over here or download here. Timestamps can be found after the jump.

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Space-Cast! #20. The Acts of the Interviewees

This once, Wee Aquinas is entirely on the interviewee's side.

Come to hear about Jeff Warrender’s The Acts of the Evangelists, stay for the rambling discussion about New Testament scholarship. Or don’t. Stay away, all ye who fear extended chats about religion, independent publication, and games as devotion.

Listen over here or download here. Timestamps can be found after the jump.

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Space-Cast! #19. Attacking the Bloc

Wee Aquinas does not approve of riot vans.

In the midst of a time of social unrest, one game dares to investigate the polarities of popular protest. That game is Bloc by Bloc by T.L. Simons and Greg Loring-Albright. For today’s episode, join Dan, T.L., and Greg as we discuss how their game offers both contradiction and clarity in politics, violent and nonviolent disobedience, popular expropriation, and the danger of having an uprising stolen from under your feet. Bloc by Bloc: Uprising is currently funding on Gamefound.

Listen over here or download here. Timestamps can be found after the jump.

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Space-Cast! #18. Game Design Wizard

a stand-off for the ages

For the first time ever,* game designer, instructor, writer, and overall wizard Geoff Engelstein appears on a podcast to discuss a trio of his games, along with some insider baseball. Join us as we discuss getting an author’s permission to treat a protagonist like a doofus, what it’s like to gamify a peace conference, and why “gravity” is one of the greatest gaming metaphors of the decade.

(*Not the first time ever.)

Listen over here or download here. Timestamps can be found after the jump.

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Space-Cast! #17. Making Magnates Work

Wee Aquinas has *opinions* about this one. But for once he's keeping them to himself.

What goes up must come down. That’s the proposition of James Naylor’s Magnate: The First City, the modern Monopoly that sees its housing boom through to the inevitable bust. Today, James joins Dan to chat about real estate development, game development, and what makes Humbleburg more of a “first” city than the many counter-examples that are undoubtedly popping into your head.

This month, we’re making a donation to the National Alliance to End Homelessness. Please consider making a donation of your own or searching for ways to help your local homeless community.

Listen over here or download here. Timestamps can be found after the jump.

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Space-Cast! #16. A Nicaea Conversation

At last! Wee Aquinas is home.

Nearly seventeen hundred years ago, a bunch of theology nerds were called together to answer one simple question: what is the nature of God? Their answer has shaped the way we’ve thought about the divine ever since. That’s the topic of Amabel Holland’s Nicaea, plus an irreverent twist or two. Today, Amabel joins us to chat about orthodoxy, heresy, and the politicking that happened in between the extremes all those years ago.

Listen over here or download here. Timestamps can be found after the jump.

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Space-Cast! #15. Paleopalooza

Wee Aquinas feels a stirring. Deep down. In the loins.

There’s something dangerous in those bushes over there. A sabre-tooth tiger? A handful of poisonous berries? Nope, it’s designer Peter Rustemeyer, here to chat about the origins, development, and history of Paleo, 2021 winner of the prestigious Kennerspiel des Jahres.

Listen over here or download here. Timestamps can be found after the jump.

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Space-Cast! #14. Mind Managed

Wee Aquinas feels some uneasiness about the theological implications of psychic powers.

For today’s “podcast,” our topic of discussion is everything about Mind MGMT by Sen-Foong Lim and Jay Cormier. Over the course of a single episode, we discuss Sen and Jay’s psychic powers, origin stories, and the process of designing, iterating, and activating latent psychic potential — sorry, I mean adapting Matt Kindt’s comic series.

Listen over here or download here. Timestamps can be found after the jump.

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Space-Cast! #13. Lethargic Gods

Fun fact: the real-world Aquinas never once looked at a boat.

This month on the Space-Biff! Space-Cast!, we’re joined by Ryan Laukat to discuss his latest game, Sleeping Gods! In the process, we also discuss open-world video games, open-world board games, and how to adapt the former into the latter.

Listen over here or download here. Timestamps and further notes can be found after the jump.

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