Blog Archives

Space-Cast! #8. Assembly Ghosts

Wee Aquinas like space ships. That is all.

Today on the Space-Biff! Space-Cast!, Dan is joined by physicist, inventor, and game designer Janice Turner to discuss Assembly and Sensor Ghosts, the constraints and possibilities of smaller formats, and designing with a mind toward disability and accessibility.

Listen over here or download here. Timestamps can be found after the jump.

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Space-Cast! #7. This Critical Land

Wee Aquinas *likes* being caned. Ew, Wee Aquinas. TMI.

Today on the Space-Biff! Space-Cast!, Dan is joined by Tom Russell, who answers questions about his controversial title This Guilty Land, discusses research and responsibility in crafting board games, and answers the two most difficult questions of them all: what is your favorite dinosaur, and what is art?

Listen over here or download here. Timestamps can be found after the jump.

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Space-Cast! #6. Stellar Jamboree

After staring at these cards, Wee Aquinas is now Episcopalian. Bonus space pennies to whomever explains the joke.

Today on the Space-Biff! Space-Cast!, Dan Thurot is joined by TauCeti Deichmann to discuss his confusingly titled real-time asymmetrical science fiction trade game, Faraway Convergence! I mean Constellation Meeting! I mean Sidereal Confluence! There it is. Listen in as we discuss the game’s origins, its intricate negotiations, and how rational actors would easily arrange better trade deals than humans.

Listen over here or download here. Timestamps can be found after the jump.

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Space-Cast! #5. Arguments with Cole

KISS KISS KISS KISS

You’ve probably heard of Cole Wehrle. But have you heard Cole Wehrle arguing? On today’s episode of the Space-Biff! Space-Cast!, join Dan and Cole as we talk about argument and simulation in board games, explore a few deeply accusatory questions about second editions, and settle the conundrum of how Rome fell. Or did it?

Listen over here or download here. Timestamps can be found after the jump.

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Space-Cast! #4. Big Box Games

Wee Aquinas has met his true love.

John Clowdus is best known for his small designs. And, naturally, in today’s episode of the Space-Biff! Space-Cast!, he’s willing to talk to Dan Thurot about small games old and new, including which of his titles he prefers to Omen: A Reign of War. But now Clowdus is also a bona fide big-box game designer thanks to Mezo. Listen in as he spills the beans about the challenges and advantages of designing a game that can’t fit into your pocket.

Listen over here or download here. Timestamps can be found after the jump.

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Space-Cast! #3. Critic vs. Critic

For once, Wee Aquinas doesn't have anything snarky to say.

For today’s Space-Cast!, Dan Thurot speaks with a new friend in the form of Tom Chick, veteran reviewer of video and board games alike. They discuss the state of games criticism, dirty words that should never appear in a critique, and some of the lessons Tom has learned about writing reviews and writing in general.

Listen over here or download here. Timestamps can be found after the jump.

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Space-Cast! #2. Chugging Meltwater

Wee Aquinas looks on coldly. His heart has no more room for sympathy.

As the world is ravaged by toilet paper shortages, Dan Thurot is joined by Erin Lee Escobedo to discuss the ins and outs of tactical starvation in her game Meltwater, how its spiritual grandparents would make for history’s oddest couple, the artificiality of some of gaming’s biggest narrative choices, and the difficulty (but value) of conceding defeat. Cheery stuff for the second episode of the Space-Biff! Space-Cast!

Listen over here or download here. Timestamps and information about our next episode can be found after the jump.

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Space-Cast! #1. Go Play a Summoner War

Wee Aquinas is very proud of this header arrangement.

After three unbearable years, the Space-Biff! Space-Cast! is back! And to celebrate this momentous occasion, Dan Thurot and Brock Poulsen are joined by Colby Dauch to talk about a much more important revival: the independence of Plaid Hat Games. We also chat about Summoner Wars old and new, Dungeon Run (that’s Brock’s fault), and Forgotten Waters.

Listen over here or download here. Timestamps and a clue can be found after the jump.

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The Space-Biff! Space-Cast! Episode #7: Welcome to the Sandbox

Even looks sandy.

For the first time ever, the Space-Biff! Space-Cast! is all about Dan Thurot’s uncertainty about Cole Wehrle’s paternity, the definitions of sandbox games, as well as a number of Great Games, from Pax Pamir to Pax Renaissance and An Infamous Traffic. Great Games: in these hands alone, that’s a pun intended only for the cleverest of humans. Perhaps you’re among them. Perhaps.

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The Space-Biff! Space-Cast! Episode #6: Vast Asymmetries

Warning: Patrick says the shit word at one point, but is otherwise the very model of a modern major general.

In the November 2016 episode of the Space-Biff! Space-Cast!, join Dan Thurot and Brock Poulsen in a discussion about asymmetry in games, fluctuating mic levels, and Vast: The Crystal Caverns with the game’s developer and producer, Patrick Leder!

As a sidenote, Vast: The Crystal Caverns is currently on Kickstarter for its second printing, and will fund until December 18th. You can find all the details over here.

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