Space-Cast! #8. Assembly Ghosts

Wee Aquinas like space ships. That is all.

Today on the Space-Biff! Space-Cast!, Dan is joined by physicist, inventor, and game designer Janice Turner to discuss Assembly and Sensor Ghosts, the constraints and possibilities of smaller formats, and designing with a mind toward disability and accessibility.

Listen over here or download here. Timestamps can be found after the jump.

Timestamps

1:05 — introducing Janice Turner
5:26 — running an independent studio
7:09 — Assembly and Sensor Ghosts described
18:00 — was the computer right?
19:53 — game design as a hobby
22:49 — how background informs design decisions
26:34 — games about disability and accessibility
38:42 — designing in smaller formats

Next time, we’ll be discussing a game that’s caused a bit of moral hubbub.

 

(If what I’m doing at Space-Biff! is valuable to you in some way, please consider dropping by my Patreon campaign or Ko-fi.)

Posted on October 14, 2020, in Podcast and tagged , , , , . Bookmark the permalink. Leave a comment.

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