Blog Archives

Space-Cast! #10. An Holy Kiss

This is very possibly the first time Wee Aquinas has "fit" here on Space-Biff! Not sure I like that. Frankly, I was tempted to switch his image to Christopher Hitchens just for today.

Smooch! For the Space-Biff! Space-Cast!’s decepisode, today I’m joined by Ben Madison to discuss The Mission: Early Christianity from the Crucifixion to the Crusades. Along the way, we investigate religion as an inspiration in game design, including an examination of what happens when playthings, religious beliefs, history, and personal faith journeys intersect.

Listen over here or download here. Timestamps can be found after the jump.

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I Hope They Call Me on The Mission

As always, my goal is to make every article's title as niche as possible.

In my very first course after changing my major to history, my midterm paper came back with a scrawled note in purple ink: “Good writing, good argumentation, but too polemical.”

Too polemical. I’ve been waiting to drop that one on some unsuspecting victim ever since. You could even say it’s one of the reasons I was so eager to write about Ben Madison’s solo game The Mission, which charts the history of Christianity over its first thousand years. “From the Crucifixion to the Crusades,” as its subtitle goes. Sounds polemical to me! Brace yourself, Ben Madison, for thou art—

Medium polemical? Somewhat polemical? Acceptably polemical? Certainly not polemical enough for “too” polemical. If any “too” should be deployed, The Mission is too preoccupied with being playable. A difficult charge to make stick in court. If it please your honor, The Mission is guilty of being too good to be polemical. First-degree playable, second-degree polemical. And here I’d expected those to be the other way around.

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