Category Archives: Podcast

Space-Cast! #11. Beyond the Cardboard

Wee Aquinas can't help but note that today is Saturday, which likely means very little listenership for this episode.

As promised, today we’re talking about nothing but tech trees — specifically, Dennis Chan’s Beyond the Sun, a game about exploring the far reaches of the galaxy by climbing the branches of the humble technology tree. Along the way, we discuss some of Dennis’s inspirations, favorite tech systems, and whether Dan is bad at traversing outer space.

Listen over here or download here. Timestamps can be found after the jump.

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Space-Cast! #10. An Holy Kiss

This is very possibly the first time Wee Aquinas has "fit" here on Space-Biff! Not sure I like that. Frankly, I was tempted to switch his image to Christopher Hitchens just for today.

Smooch! For the Space-Biff! Space-Cast!’s decepisode, today I’m joined by Ben Madison to discuss The Mission: Early Christianity from the Crucifixion to the Crusades. Along the way, we investigate religion as an inspiration in game design, including an examination of what happens when playthings, religious beliefs, history, and personal faith journeys intersect.

Listen over here or download here. Timestamps can be found after the jump.

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Book-Space! #18. Too Like the Lightning

Wee Aquinas didn't like the part where world religions were confined to reservations. I thought that part was funny.

At last! A book written for Dan and nobody else. Join Brock, Summer, and Dan as we discuss utopias, renaissances, and golden ages, along with theology, miracles, and messiahs both unapproachable and childlike. It’s Too Like the Lightning by Ada Palmer. Listen here or download here.

Next time, we’ll be reading Seven Surrenders, also by Ada Palmer.

Space-Cast! #9. Costly Design

Wee Aquinas is bothered by his proximity to a toxic mineral. Fiber. Thing.

I’m as surprised as you are — it’s the ninth episode of the Space-Biff! Space-Cast! Today I’m joined by Armando Canales, Lyndon Martin, and Brian Willcutt, the designers of this year’s controversial title The Cost. We discuss the game itself, along with broader concepts of moral game design and how to focus a game’s intended story on the elements that matter most.

Listen over here or download here. Timestamps can be found after the jump.

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Space-Cast! #8. Assembly Ghosts

Wee Aquinas like space ships. That is all.

Today on the Space-Biff! Space-Cast!, Dan is joined by physicist, inventor, and game designer Janice Turner to discuss Assembly and Sensor Ghosts, the constraints and possibilities of smaller formats, and designing with a mind toward disability and accessibility.

Listen over here or download here. Timestamps can be found after the jump.

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Space-Cast! #7. This Critical Land

Wee Aquinas *likes* being caned. Ew, Wee Aquinas. TMI.

Today on the Space-Biff! Space-Cast!, Dan is joined by Tom Russell, who answers questions about his controversial title This Guilty Land, discusses research and responsibility in crafting board games, and answers the two most difficult questions of them all: what is your favorite dinosaur, and what is art?

Listen over here or download here. Timestamps can be found after the jump.

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Book-Space! #17. The 7½ Deaths of Evelyn Hardcastle

Wee Aquinas feels as though he's been here before... Sorry, just some time loop humor.

The problem with time loops is the time. Also the loops. Join Brock, Summer, and Dan as we discuss Groundhog Days, philosophy of mind, and how many male voices can fit into a single synopsis. It’s The 7½ Deaths of Evelyn Hardcastle by Stuart Turton! Listen here or download here.

Next time, we’ll be reading Too Like the Lightning by Ada Palmer.

Space-Cast! #6. Stellar Jamboree

After staring at these cards, Wee Aquinas is now Episcopalian. Bonus space pennies to whomever explains the joke.

Today on the Space-Biff! Space-Cast!, Dan Thurot is joined by TauCeti Deichmann to discuss his confusingly titled real-time asymmetrical science fiction trade game, Faraway Convergence! I mean Constellation Meeting! I mean Sidereal Confluence! There it is. Listen in as we discuss the game’s origins, its intricate negotiations, and how rational actors would easily arrange better trade deals than humans.

Listen over here or download here. Timestamps can be found after the jump.

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Book-Space! #16. A Memory Called Empire

This is basically just my attempt to talk to Cole more.

This month on the Space-Biff! Book-Space!, Brock, Summer, and Dan are joined by Cole Wehrle to discuss civilization, colonization, and memory transfer from A Memory Called Empire by Arkady Martine! Listen here or download here.

Next time, we’ll be reading The 7½ Deaths of Evelyn Hardcastle by Stuart Turton.

Space-Cast! #5. Arguments with Cole

KISS KISS KISS KISS

You’ve probably heard of Cole Wehrle. But have you heard Cole Wehrle arguing? On today’s episode of the Space-Biff! Space-Cast!, join Dan and Cole as we talk about argument and simulation in board games, explore a few deeply accusatory questions about second editions, and settle the conundrum of how Rome fell. Or did it?

Listen over here or download here. Timestamps can be found after the jump.

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