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Considering The Cost

I was going to title this article "$95+S&H," since that's how much The Cost costs on the BGG Store, but that seemed a little *too* inside-jokey.

Message games. There’s a loaded term. It’s a given that games can be more than “fun.” They can also be interesting, educational, enlightening, distressing; any number of things. But to hear some people talk, a game can do only one thing well. Either it will be good in the traditional sense — as a game, a plaything, no more thought running through its head than how to function as a toy — or it can carry a message. At which point it will be dour and lifeless, something to be experienced once and then consigned to a shelf to gather dust.

The Cost, designed by Armando Canales and co-authored by Lyndon Martin and Brian Willcutt, is a fistful of sand flung into the face of that assumption.

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