I’ve never been secretive about my general distaste for cooperative games. I might say it’s the way they often devolve into tedious group discussions about movement optimization, but the real reason is that my lack of self-esteem means I need somebody to grind to paste in order to feel good about myself. It’s a disorder.
But hey! For whatever reason, Kevin Wilson’s Escape from 100 Million B.C. is an exception. A grand, silly, can’t-wait-to-play-again exception.