In my review of Trevor Benjamin and David Thompson’s Undaunted: Normandy, I noted that it could be the beginning of something truly special. To some degree, that original box already contained plenty of special in its own right. Where I had expected deck-building and squad tactics to make an uncomfortable pairing, Undaunted nudged them together like old friends. The rules were streamlined, the decisions meaningful, the odds of landing a shot were long but not too long, and if it occasionally became a little too tit for tat in its exchange of fire, well, I’m sure there were plenty of infantrymen outside Caen who felt the same way.
Undaunted: North Africa is Benjamin and Thompson’s second take on the Undaunted franchise, and I couldn’t be more pleased that they’ve opened a second front. From the very first mission, it’s apparent that this is an improvement in nearly every regard.