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Through the Long Night

The Fat Header.

Dead of Winter was one of the best games of 2014. For one thing, it managed to weave a zombie yarn that didn’t feel stale, but beyond that it was also about as good as narrative-driven games get, full of deception and hidden motives, the nagging threat of betrayal, and plenty of do-or-die moments that could make or break the most stalwart colony of survivors. It was good stuff.

The Long Night isn’t just any old expansion. It’s right there on the box: nothing else required, stand-alone, everything you need to play. In essence, it’s Dead of Winter plus more, with any significant duplicate matter vacuumed out so that those who own the original game will find a reason to return to relive what is largely the same game. Perfect for new players and old-timers alike — or is it? In a package so packed to the rafters with stuff, let’s take a look at what The Long Night is really all about.

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Dead (But Not Sick) of Winter

yoinked without permission from the Plaid Hat website

We’re all sick of zombies, right? I mean, unless you’re one of the hundred million people who keep buying all those zombie-themed games, the ones with the ludicrous quantity of undead minis, and the dice games, and every single thing with a dismembered hand on the cover, the zombie thing feels pretty played out?

I understand. And I agree. Zombies have run their course. Down with the undead. Long live the living.

But you’re going to have to take my word on this one: Dead of Winter from Plaid Hat Games is another game with zombies in it, but even so, it’s pretty much the best game of 2014. So buckle up, keep that shotgun close at hand, don’t trust anyone with a bleeding bandage on their arm — no matter how many times they insist they just snagged it on a broken window — and get ready to see how good a zombie game can be.

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