Space-Cast! #5. Arguments with Cole
You’ve probably heard of Cole Wehrle. But have you heard Cole Wehrle arguing? On today’s episode of the Space-Biff! Space-Cast!, join Dan and Cole as we talk about argument and simulation in board games, explore a few deeply accusatory questions about second editions, and settle the conundrum of how Rome fell. Or did it?
1:21 — Cole’s evolving position on second editions
12:28 — argument and simulation
41:00 — arguments in Pax Pamir’s different editions
50:33 — inception of an argument
59:00 — arguments in Oath
1:09:23 — sweeping changes in prototyping
1:14:00 — how do you know when you’re done?
1:29:41 — designing in a commercial vacuum
1:38:42 — why did Rome fall?
Next time, we’ll be talking to a designer about his confusingly titled real-time asymmetrical science fiction trade game.