Space-Cast! #2. Chugging Meltwater
As the world is ravaged by toilet paper shortages, Dan Thurot is joined by Erin Lee Escobedo to discuss the ins and outs of tactical starvation in her game Meltwater, how its spiritual grandparents would make for history’s oddest couple, the artificiality of some of gaming’s biggest narrative choices, and the difficulty (but value) of conceding defeat. Cheery stuff for the second episode of the Space-Biff! Space-Cast!
2:33 — Meltwater as an elevator pitch
4:36 — the inspirations behind Meltwater
12:19 — Thomas Malthus and starvation
38:06 — board games as models of systems and feelings
43:32 — Spec Ops: The Line and moral decisions in games
54:00 — conceding in games
Next time, Dan chats with a longtime personal inspiration.