It’s been a long time since I played the first edition of Ryan Laukat’s The Ancient World. Long enough that the second edition was totally new, like something I’d played in a dream, a game against the gods dissipated into fog upon awakening.
Or maybe it’s just that this second edition is such a vast improvement over the original that it feels entirely new, despite importing wholesale the bones and framework of its former self.
“It looks like City of Iron,” one of my friends said upon first judging The Ancient World by its cover.
Not that there would be anything wrong with that, but The Ancient World, the latest Kickstarter success from Ryan Laukat, has very little in common with his previous game City of Iron. Let me persuade you.