Blog Archives

Rocky Mountain Dan

As always, Hayden's eye for the illustrative talents of his team hits an interesting mark, rough yet all the more evocative for it.

There’s something rejuvenating about getting lost in the woods. Of course, I’m not talking about getting really lost. Lost in the sense that I know the trail is somewhere over that hill, or that if I walk a few miles I’ll descend into the rich folks’ suburbs. Lost with cell coverage.

Nate Hayden’s Rocky Mountain Man is a game about getting lost. Wholly, truly, stuck in place, walking around in circles until the sun goes down lost. Good thing you’re a mountain man.

Read the rest of this entry