There’s something rejuvenating about getting lost in the woods. Of course, I’m not talking about getting really lost. Lost in the sense that I know the trail is somewhere over that hill, or that if I walk a few miles I’ll descend into the rich folks’ suburbs. Lost with cell coverage.
Nate Hayden’s Rocky Mountain Man is a game about getting lost. Wholly, truly, stuck in place, walking around in circles until the sun goes down lost. Good thing you’re a mountain man.