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Valley of Green Mystery Fury (2nd Ed.)

Lookin' slim, second editions.

As those who know me can attest, I abhor repeating myself. Which is why I can’t even begin to fathom doing individual reviews of all the new editions, deluxe boxes, and standalone expansions appearing on shelves this time of year. Thus, rather than subject myself (and you) to a plodding second refrain of things I’ve already covered in the past, what follows is a breakdown of six excellent new versions of older games. Take a look.

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The Problem with Oneiromancy

"Why's that one in... what language is that?" The question asked by nearly everyone to visit my house over the last two weeks.

This is the sort of thing nobody ever believes, but I’ve got to tell someone: my weekly gaming group is haunted. The spirit’s name is Ghost Geoff, and through the creaking front door he arrives, always well in advance of Real Geoff.

As of yet we have no idea why this apparition visits our home. Was he murdered in our living room, a secret shamefully concealed by the previous owners? Was the foundation laid above an ancient burial ground? Is he just sort of pissed that Real Geoff is always like an hour and a half late?

At night, he fills my sleeping head with unclear visions, images of places far-off and impossible. I’ve attempted oneiromancy, the divination of dreams, but the visions he sends… well, they’re idiotic, is what they are. If Ghost Geoff wants me to figure out what he needs, he’s going to have to be a lot clearer.

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