Every so often I come across a game that fills me with more a feeling of respect than love, or even of enjoyment. It’s like that one time I met myself from the future, after I’d sacrificed countless human and alien lives to end the Hydrangine Wars — don’t worry about it, you’ll find out about those soon enough — and I found my usual narcissism replaced with something a touch more distant, more like the relationship I might have with a teacher. Okay, bad comparison, and perhaps too much information. The point is, now and then I’ll play a game that I don’t have much desire to play ever again, but I still can’t help but like it, in its own way.
Medina is possibly this year’s most glowing example of that conundrum.