I never wanted to be an astronaut. Jeff Beck and Jeff Krause’s Intrepid provides a detailed explanation why. Trapped in an aluminum can that’s only staying up because it’s falling one direction faster than it’s falling the other, rubbing shoulders with people who smell like old socks, flicking away nuggets that weren’t properly vacuumed up during your last poop — yeah, living the dream. Have at it, Bezos.
While Intrepid doesn’t cover the mundane events of an astronaut’s daily existence, it does emphasize the biggest problem with living aboard the International Space Station. At any given moment, outer space might decide to murder you.
Previewpalooza: Bullet, Intrepid, Pax Viking
Woe is me. I have let too many previews pile up, and now the reaper is coming to collect his due. What follows are three games that I’ve played only in limited fashion — digitally, in prototype, with unfinished components or rules — but certainly enough to get excited about. In other words, it’s fun to be enthusiastic, but be warned that the final game might be totally different from what I actually played.
Cool? Cool. Here we go.