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Get Ready to Make an Impulse Purchase

I thought it was a game about a dance club.

“Impulse” doesn’t feel like a very good title for Impulse, the newest game by Carl Chudyk, whose previous games I didn’t play but probably will now that I’ve played Impulse. While I realize they’re going for the “driving force” definition, especially since the game’s impulse track is what enables all of your potential actions, “Impulse” makes it sound like a game about making snap decisions. And that couldn’t be further from the truth.

“So if you’re such a title genius,” you’re probably thinking, “what’s your title?” Well, yeah, I’ve got one. It’s perfect.

Space Deliberation.

Boom.

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