It Also Means Goodbye Earth
For all their lightness, party games are tough to design. Probably because comedy is hard enough to create deliberately, let alone when you’re helping others create it out of thin air. It isn’t just a matter of setting up jokes. There’s careful timing to good humor, a cadence, empty spaces, gaps. It’s no wonder so many party games stick to mimicking Apples to Apples.
Heather and Christopher O’Neill’s Aloha Earth goes the other direction, and although the result isn’t quite as well-trod as having everybody play a card, the formula is still a familiar one. This time, one player places a prompt on the table. Everyone else tries to get that player to laugh. There’s a little more to it, but not much. That’s both a strength and a weakness.