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Faiyummy

TAKE THAT PHARAOH

Faiyum reminds me of Tigris & Euphrates. Not mechanically, or not entirely. Rather, in the way it captures a span of history almost entirely through systems. It’s the sort of game that seems entirely about the placement of pieces and the manipulation of cards. Yet it’s also a game about ancient progress, about struggling against the land to fashion something livable.

And it’s very nearly perfect.

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