New Year, Old Year: 2018 Revisited
Day Two: The Pure!
What I Got Right!
Here’s a confession for you. Once a game has reached the bottom half of a category, it’s largely interchangeable with its neighbors. It could place first, second, or third depending on my mood, and I wouldn’t lose sleep. But rather than assigning them at random, sometimes I can’t help but award that hallowed first place prize to whichever title will most rile up internet folk. Yes, that’s what I did here. Before you ask, yes, I also did it last year. Maybe more than once.
But before you go digging through Best Week 2019 to figure out where I picked at the festering bandage of online discourse, let me say that The Mind is absolutely the thing I got most right in 2018. It’s a constant companion at conventions and meetups. It’s easy to play and doesn’t require any real teaching. It’s one of the most worn-down games I’ve ever owned.
The other triumph here is, peculiarly, not in the top three at all. Grant Rodiek’s SPQF has been picked up by Leder Games and will be released later this year as Fort, and I couldn’t be more excited to see how they develop it. Although I still appreciate Rodiek’s Imperius, I think their positions should have been swapped. SPQF is certainly the one that’s made the stronger lasting impression.
What I Got Wrong!
Apart from that switcheroo, my major misstep in this category was Welcome To, which fizzled faster than an underwater firework. I suspect I got caught up in the hype. Or perhaps the novelty. I like the idea of a game that can be played by a bunch of people at once, but all those sheets of paper don’t solve the problem of needing to see the cards on the table. Like most roll/draw-and-write games, it’s a genre that’s grown wearisome for me. Doubly so when the game plays like an extended lesson in arithmetic.
I wouldn’t call CIV: Carta Impera Victoria a misstep, but it certainly had a table life. Concomitant with writing reviews is the reality that you won’t play any particular title as often as you’d like. That was the case here, and CIV was one of many games that found itself sold at a local meetup.
On the third day of Best Week, I made at least one more mistake.