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Best Week 2020! The Index!

Wee Aquinas is anticipating 2021 with clenched cheeks. Bum cheeks.

The wheel has turned. Below you’ll find links to every day of Best Week 2020, which despite the year’s expectations has hosted some of the finest games ever featured here on Space-Biff! Simply click the image to be transported to the relevant page.

See you on the other side, friend.

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Best Week 2020! Uncommon Sense!

Wee Aquinas is always sad when Best Week ends. It's the most involved he's been in anything for centuries.

Common sense is overrated. I’ve known that since I was a boy and my mother kept insisting I find some. I’m more interested in uncommon sense. Piercing observations. Repudiations of the norm. Self-awareness. Now those are qualities to celebrate!

Which is why today, for the final entry of Best Week, we’re taking a look at the games that thumbed their noses at common sense. They took a long look at their genre, gave a gentle shake of the head, and decided that if anyone was going to do it better, it had to be them. Even if it meant turning the genre upside down in the process.

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Best Week 2020! Parallel Dimensions!

At last, a topic Wee Aquinas knows and appreciates well.

Firestorm take incoming: more than any other medium, board games are about discovery. Yes, more even than their digital counterparts. Truly, board games are so completely about discovery that they cannot even be played until the process of discovery has begun. Beginning with the earliest formative moments when the rules take shape in our minds, they cannot help it. The flip of a card, the provocations of a rival, the epiphany of a perfect move — these are all acts of creation and discovery alike.

Today, Best Week is about discovery in a more literal sense. What follows are the best games of 2020 that left me breathless as I charted past the map’s edge, redefined my species, or recorded new knowledge.

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Best Week 2020! Some Time Away!

Who made these holes, Wee Aquinas wonders? What creature burrowed them into the wood? A sickly thought dawns upon him. Perhaps the wood is the fabric of the universe. And if that is so, then perhaps it is we, the sentient consciousnesses that remake our surroundings in our image, who chewed the pulse.

Let’s address the elephant in the room. As far as years go, 2020 was a real downer. It isn’t necessary to say why. Such an utterance would only grant it additional power.

Fortunately, certain games were a relief. A vacation in miniature, you could say. These are the titles I was able to get lost in, if only for an hour or a few minutes, and forget the low-grade anxieties that attended every waking moment.

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Best Week 2020! Agony, Sheer Agony!

Wee Aquinas feels it's in poor taste to refer to anything in 2020 as agony. But he isn't in charge here, so too bad, little guy.

There’s nothing quite like counting out your moves. Or obsessing over the perfect placement of a polyomino. Or examining the unfurling board state until your eyes cross.

Today is about those games. The ones that saw me picking over every detail, every possible move, every counter-move. These are the ones that hurt so good.

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Best Week 2020! Better, Faster, Stronger!

Wee Aquinas has done okay throughout the pandemic. He doesn't like staying cooped up. But honestly, he hasn't seen his family in over 700 years, so a few additional months aren't going to break him.

There’s a reason Best Week arrives when it does. Popular belief would say it lands at the end of the year, but that isn’t it. Best Week happens when it’s needed most. When the world is cold and dark, Best Week is here to draw our attention to the games that mattered.

And there’s no better way to flip the bird to a dismal year like 2020 than by celebrating the games that stood up to the giant, pounded their shield-arms, and said, “You know what, jackass? Even though everyone has fallen into the habit of taking afternoon naps, even though it’s almost next year and I still find myself thinking it’s October, I’m going to be my best self.” Call them redesigns, call them spins on familiar formulas. Either way, these are the games their designers decided to revisit in order to craft something new.

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New Year, Old Year: 2018 Revisited

In which Wee Aquinas sits in judgement.

February traditions are important. Much like the lesser-known Presidents’ Day (the third Monday) and the Hallmark Greeting Card Company Annual Earnings Holiday (the 14th), the Space-Biff! Retrospective is our chance to revisit nominations of years past and see how they held up. It’s also a chance to see me cop to the mistakes I made along the way! Surely you’re here for the first reason.

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Best Week 2019! The Index!

Wee Aquinas can't decide if he has facial hair or not.

Another year, another Best Week. Below you’ll find the whole thing, indexed for ease of access. Simply click any of the images to be whisked away to the relevant article. And if you’re desperate for more Best Week but don’t want to wait until 2020, there’s nothing stopping you from reading and rereading these same articles. With some minor memory erasure, each encounter can be like new!

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Best Week 2019! The Corrivals!

Wee Aquinas is amazed that the baby is up so early. Argh.

Righteous fury. It’s what makes me holler and huff at game night. Not very many games can spark it in me, but a few are experts at grinding my competitive side to a razor’s edge.

Today we’re talking about the year’s best games for getting hot under the collar, steamed in the head, and so spanking mad you can hardly see straight. These are the titles that make you drop the f-bomb at that one guy in your game group. They are reminders that we are reasonable beings second, that for uncountable eons before we sat down on the couch to talk it out, our first and original nature was that of tooth and claw. We have incisors and canines for a reason. These games are that reason.

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Best Week 2019! The Conceptualists!

Wee Aquinas thinks of himself as a concept album.

Like a mat of bacteria growing fuzzy on reliable feedstock, it sometimes seems like this industry thrives on imitation. But that’s only possible thanks to a rarer sort of game, those that step beyond assumed limits to create something truly unique. Thus the cycle perpetuates itself: imitation spawns innovation, which breeds further imitation. So shall it continue until sentient life is extinguished by atomic entropy.

Today is for the pioneers, those games that took a chance and, even if they were flawed in some way, managed to stick the landing. The year’s concept albums, in other words.

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