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It Takes a Village(rs)

Does the hog count as its own villager?

One of the joys of board games is watching how the same system can be used in radically different ways, and in the process produce entirely different moods. Take Haakon Gaarder’s Villagers as a prime example. I’ve played more drafting and tableau-building games than I’d dare guess at, but none of them felt quite like this.

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