Blog Archives
Back to the Future, Past, and Present
Some games I appreciate for their elegance. Their brightness. Their sheer go-where-nobody-has-gone-before-ness. Others I appreciate because they’re garbage. Delicious, sugary, make-you-look-like-a-tire-swing-got-wedged-around-a-telephone-pole garbage.
See where I’m going with this?
BattleCONtinuum: A Look at Temporal Odyssey
At first glance, you might assume that Level 99’s forthcoming dueling game — coming to Kickstarter later this week — was the brainchild of D. Brad Talton, Jr. After all, Talton is one of modern gaming’s undisputed champions of two-player punch-’em-ups, with both the BattleCON and Exceed systems in his corner.
Instead, Temporal Odyssey appears courtesy of up-and-coming designer Chris Solis. But don’t let Solis’s newcomer status dissuade you, because this is one of the slickest two-player duels I’ve witnessed in a long time.