Blog Archives

Back to the Future, Past, and Present

What's up, Old Lord Time? Still haven't found a spare moment to clip those nails, I see.

Some games I appreciate for their elegance. Their brightness. Their sheer go-where-nobody-has-gone-before-ness. Others I appreciate because they’re garbage. Delicious, sugary, make-you-look-like-a-tire-swing-got-wedged-around-a-telephone-pole garbage.

See where I’m going with this?

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BattleCONtinuum: A Look at Temporal Odyssey

CLOCKS

At first glance, you might assume that Level 99’s forthcoming dueling game — coming to Kickstarter later this week — was the brainchild of D. Brad Talton, Jr. After all, Talton is one of modern gaming’s undisputed champions of two-player punch-’em-ups, with both the BattleCON and Exceed systems in his corner.

Instead, Temporal Odyssey appears courtesy of up-and-coming designer Chris Solis. But don’t let Solis’s newcomer status dissuade you, because this is one of the slickest two-player duels I’ve witnessed in a long time.

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