Remember Cthulhu Wars? Sure you do. There’s no forgetting that mountain of plastic, as eye-catching as it was bombastic. The horrors of H.P. Lovecraft molded in day-glo, waging war for command of Earth, regardless of whether that placed more emphasis on our little ball of dirt than cosmic horror really calls for.
Now Sandy Petersen is at it again, this time laboring upon another molded mountain. At the very least, Glorantha: The Gods War makes stronger internal sense, pitting rival pantheons against each other in a contest for total supremacy. But it holds so much in common with Cthulhu Wars, from the way factions develop over time to the outcomes of its battle dice, that it’s impossible not to compare the two.
Since the dawn of time, when we yet believed the stars were fireflies caught in the thatched ceiling of the nighttime sky and fire was a newfangled contraption not quite trusted by the older generation, a single question has nagged at the back of Man’s mind:
Who would win in a fight between Cthulhu, Nyarlathotep, Shub-Niggurath, and Hastur?