COIN Volume VIII: Pendragon
I’ve heard some people mention COIN Fatigue. Not me. For a long time, my attitude was that if the powers-that-be at GMT Games desired to produce a hundred of these things, I’d be there. Each new volume is like a component-dense map pack for some popular train game, sans the trains and plus some deeply clever card play and action manipulation and politicking.
Okay, nothing like a train game.
Then I played the latest volume in the series, Marc Gouyon-Rety’s Pendragon: The Fall of Roman Britain. And despite everything it gets right — and it’s a lot — it dawned on me that I was beginning to feel tired. Though it’s possible that my fatigue may have been philosophical. So let’s engage in some therapy!