To this day, Evolution — and in particular Evolution: Climate — remains one of those accessible games I’ll gladly recommend to nearly anybody. Family friendly, beautiful, fiercely competitive, and effortlessly illustrative of its namesake theory, it’s as easygoing or carnivorous as the people you’re playing with. Sometimes both at once.
But after three major iterations from North Star Games, the last thing I wanted was Evolution: Yet Again. Fortunately, their latest project, Oceans, understands its theme well enough to stay competitive. Which is why it transplants its predecessor’s core experiences — clever cardplay and an ever-shifting ecosystem — to not only beneath the waves, but also into an entirely new shape. And although this shift in DNA results in some castoffs along the way, this new form is fitter than ever.