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Lifeless Planet

THIS ART is not representative of how the game looks

All you need to attract my attention is an utterance of three little words: Boelinger. Archipelago. Sequel. Everything else — the distant setting, the stock market, the expansions you can swap out to generate countless planets to explore — are really just icing.

Want to learn how to stop my attention dead in its tracks? Christophe Boelinger’s Living Planet knows the answer.

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