There’s a certain comforting blandness to the usual adventure game setting. Armored heroes. Lithe elves. Hardy barbarians. Green-skinned orcs and soaring dragons and icky spiders. A land of plenty thrown into peril. You know the drill. It’s certainly been the drill long enough.
Dungeon Degenerates isn’t satisfied merely breaking away from this formula. It also needs to smash it with a sledgehammer. After all, as spoken by another notable iconoclast, “When you come at the king, you best not miss.”
I’m going to spill the conclusion of this review right now: Dungeon Degenerates does many things, but miss is not among them.
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