Blog Archives

Crying over Crysis 3

The color palette is dark because the game is dark. Or something.

Friday morning I finished Crysis 3, accidentally skipped the final cutscene, and had to catch up on events with the help of the Eighth Wonder of the World, YouTube. Which was a relief because the final boss is a real pain in the butt (spoiler?), and the ending is sort of nice, in that sappy way that’s hard to admit and look masculine at the same time. You might assume from the title of this review that I didn’t think much of the experience, but that’s not true — I liked Crysis 3 well enough, even if it left an aftertaste of bitter disappointment once its creamy flashiness had worn off. Explanation below.

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A Parable of Ambition: Syndicate

The fragmented font might represent the fragmented state of the protagonist's mind, had the game given it a moment's thought.

The opening screen. Which I actually like.

The other day I had a realization: I’ve been talking about so many smart but rough-looking indies here on Space-Biff! that I’ve totally neglected to write about something good-looking but dumb. I recently finished my second playthrough of Syndicate from Starbreeze Studios and EA, and so it feels like the time is right to talk about why I think it’s an excellent but forgettable shooter.

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