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Choo Choo Island

Today, our alt-texts shall dissect the appeal of train games.

Bad little boys are laid on the tracks,
— lashed in place with rusted old chains —
locomotives splitting clean as an axe,
when sent by grandma to the isle of trains.

That’s what old gran used to sing to me as a young child. Ever since, I’ve had a peculiar paranoia of islands packed with trains. Who put these evil trains on an island? Why are they so mean to lost children? Were these the little engines that couldn’t? I used to stay up nights pondering the answers to these questions. So when the card game version of Isle of Trains fell into my hands, it was a good four months before I got up the courage to play it. Turns out, it’s a perfectly pleasant hand-management game. Huh!

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