Look into his eyes, and tell me what you see. For me, he looks like the trailer-folk of the sea, majestic and graceful, but probably smokes too much for his own good — which, granted, fire probably doesn’t work down there, so maybe he just snacks on too many mollusks or something. He tried the gum a while back, but it didn’t kick the cravings like it advertized. His pod-mother always said—
Wait, what were we talking about? Oh, right: Abyss. Yeah, let’s talk about that.
You might recognize Berserk: War of the Realms as the Russian card game that was on Kickstarter a while back, the one that generated some controversy over its inclusion of scantily-clad (or not-at-all-clad) mythological ladies. You know, the project that eventually included both the original non-clothed and new tiny-bra-wearing art in order to appease both the Artistic Integrity and Nudity Is Wrong crowds.
Or maybe you don’t recognize that at all, because board game controversies are almost always silly like that. It’s one of the things I love about the hobby.
Anyway, Berserk has been out for a little while now, and I’ve been playing it ever since its first release. And while there are still quite a few things I have to explore… hm, that sounds wrong. I’ve been playing with the non-nude cards, in case you were wondering.
That Pacific Rim was pretty much my favorite movie of 2013 says more (I hope) about the slowness of that cinema year than about my taste in film. On the other hand, it also predisposes me to love Rampage, a dexterity game that puts you in the shoes of a five-story kaiju bent on knocking the stuffing out of a pristine ocean-view city for no other reason than because ocean-view cities are always so dang smug about their ocean views.
Oh, and it’s one of the best dexterity games I’ve ever played.