Category Archives: Board Game

Posthummus

"Chuck, that shadow puppet of yours sure is creepy." // "What shadow puppet?" // I really should write television programs. I'd be the best at inserting every single cliché.

It’s the nature of children to kill their parents. I’ve come to terms with this, which is why Baby Cate has already received the best firearms, outdoor survival, and martial arts training available to two-year-olds. For a premium, anything is possible. And when the time comes, I’ll put up a noble fight.

Which is perhaps why Posthuman stands out in spite of itself.

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Empires: Age of Taking Stuff

That vampire ship doesn't stand a chance. Good show, gentle churchman!

Our modern sensibilities may protest all they like, but it’s a fact of human nature that we as a species absolutely love the prospect of racing headlong into the unknown, finding people dissimilar to ourselves, and swiping all their stuff. And Empires: Age of Discovery, the spiritual reincarnation (and license sidestep) of Glen Drover’s 2007 board game Age of Empires III: The Age of Discovery, understands this fact deep down in the pit of its belly.

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The Dice Must Flow

It might not seem like there's all that much to this design, but I absolutely love how clean and evocative it is of the source material.

While other pubescent boys were discovering their interest in girls, my heart was occupied by Dune. Without reservation, it was my favorite book between the ages of fourteen and eighteen. Too bad about most of the sequels, not to mention every attempt to translate onto the big screen.

A couple months ago, the first time Dune: The Dice Game (also known by its much cooler nickname The Dice Must Flow) hit my table, a newcomer to our group announced that he’d never read Frank Herbert’s 1965 masterpiece. Somewhat interrupting my explanation of the rules, he asked, “So what’s it about?”

There’s a chance I was a bit curt in my response. I think I mumbled something about Lawrence of Arabia and went back to explaining how to play. Because anyway, what is Dune about? There are any number of things I could have said. It’s about the allure and danger of messiahs and heroes. About addiction to a dwindling resource. About the decline of the status quo, about revolution, about religion’s role in both. The transformative nature of knowledge, violence, sex. It’s about finding yourself and realizing you’ve lost yourself in the process.

Or maybe those are just the memory of my teenage hormones talking. Lots of things seem double-plus profound when your pituitary gland has declared war on the rest of your body.

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Elsewhere: Raid & Trade

This game basically won last year's "Best Looks for a Worst Game of 2015" award.

It isn’t often that I play truly terrible games. For the most part, my personal filter has seen enough use that it strains out the turds before they ever land on my table, like a sieve umbrella that keeps my hat smear-free. Also in this metaphor, it rains poo.

Unfortunately, every so often a wet one trumpets through the net. This time it was Raid & Trade, one of the dullest games that has ever besotted my living room. My review can be found over at Miniature Market’s Review Corner. It’s perhaps my most openly negative critique in a long time — frankly, I’m surprised they agreed to publish it. If you do take a look, take note of the unintentional hilarity to be found after the article’s conclusion.

Best Week 2015: The Index

All 177 of the unique titles played by SB! this year. We have achieved ULTIMATE FORM.

Once again that sad moment is upon us. Best Week 2015 is over, leaving us with nothing to do but say goodbye. Below are links to each day’s catalog of the best games of the year. Just click any of the pics to be magically whisked away to the correct list. Until 2016’s compilation, take care of yourselves!

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Best Week 2015, Left Over!

He carries his enthusiasm in his jowels. Look closely and you can see them tremble with excitement.

Some games simply can’t be categorized, especially when the categories are as subjective as Best Week 2015’s have been. To make sure all the greatest games of the year get their due, what follows are the best that didn’t quite fit anywhere else.

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Best Week 2015, Surprised!

Wee Aquinas is certainly surprised.

I’m not one for complaining about my moonlighting as a critic. Mostly because it always comes across as sort of “I play too many games, it’s so hard. So hard! How can anyone even begin to comprehend my plight? Nobody but me can write these words, nobody.”

On the other hand, my life is super hard & stuff. For example, when you play well over a hundred new games every year, some of the sheen will inevitably wear off. Which is why a particularly good game — one I didn’t see coming — can be such a delight. Here are ten examples.

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Best Week 2015, Overlooked!

The SB! award for most overlooked thing of 2015 is... *drumroll* SB!

With so many games releasing each year, it’s inevitable that some of the best will slip through the cracks. Today is about those lost souls, the bright crazy children who dwell at the periphery.

Of course, the danger of not paying all that much attention to the prevailing hotness is that I could be completely wrong about some of these. For all I know, this might as well be a list of the ten most popular games of the year. My only criteria are: one, that the games in question must be superb, and two, that I haven’t heard much about them.

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Best Week 2015, Consternated!

aka Day Two: Constipated!

On occasion I grow frustrated with the state of our hobby. Specifically, with the critical side of it. About a month back, maybe two, somebody was upset over one of my reviews. It was for a game I had found interesting and thought-provoking, though certainly not “fun” in the traditional sense of the word, the sort of thing I was glad to have played a few times but never intended to return to. As I conversed with this critic of critics across a handful of emails, we finally got to the bottom of his complaint.

“You never said if it was FUN,” he wrote. “A game should be fun, period. If you can’t tell me if it was fun, you should not write a review.”

Absurd. Just as I can read a book for many reasons, or listen to a piece of music for many reasons, or watch a film for many reasons, so too can I play a game for many reasons. I can play a game because it’s fun, absolutely! But I can also play a game because it educates me in some way, or brings people closer together, or provides an experience that sparks my imagination, or shows off something innovative. I can play a game because it makes me sad. And to me, that is fun.

That’s what today is about. What follows are ten of 2015’s best games that I probably wouldn’t describe by simply slapping the adjective “fun” over the top. Instead, I found them interesting, or innovative, or enjoyable with some provisos.

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Best Week 2015, Rebaked!

Can a Best Week be rebaked on the first day? Much like refried beans, the answer is yes.

Sometimes, things take a couple tries before they hit their stride. Best Week, for instance, which was originally a passing flight of fancy but has morphed into one of the most-anticipated and best-read internet series of all time. No, you can’t see the numbers on that. They’re confidential for reasons of national security.

On occasion, even good board games need a second chance. Which is why our First Day of Best Week 2015 is celebrating the year’s best rehashes, the titles that were better the second time around, and the games that morphed into something entirely new — and better.

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