Summoner Wars Mega #3: Phoenix Elves vs. Sand Goblins
A Brief Post-Game Chat
Dan: First thing’s first, now that we’ve read each other’s pre-game writeups, I notice you basically guessed 90% of my deckbuild.
Somerset: [laughs] My seduction worked really well… Just kidding, earlier in the week you mentioned your fear of the Javelineer’s Camouflage ability, so I thought maybe you wouldn’t take any ranged units. The Javelineers I did take were made into magic.
Dan: I’m surprised kept some in at all, with that foreknowledge. I left out Archers because they aren’t that great anyway, especially with even the slightest chance that you did have Javelineers.
Somerset: I shouldn’t have. I was also looking over your options, and I remembered that a lot of your units have those “instead of an attack” abilities, which voided any advantage Javelineers would have. You may have noticed I also didn’t play any of the Duck and Cover events.
Dan: Well, there wasn’t ever much purpose. I only had the two ranged champions, and I think only Holleas ever even bothered with ranged attacks, and it wasn’t very often because she usually left the dirty work to her Fire Beasts.
Somerset: I agree. Far Shot isn’t that great a bonus with only one attack. It’s like that setup was designed to be horrible for the Phoenix Elves on just that one side. I thought I might have had a chance with that early Scavenger who managed to get two kills to do some damage with the Shiny event, but you destroyed him too quickly.
Dan: I was relieved he died so soon. I’m still waiting to see Shiny used to any effect, and I was afraid this would be the first time.
Somerset: It would have been amazing!
Somerset: No Fire Beasts for you! It would have been perfect.
Somerset: I’ve never seen it work either. Sigh.
Dan: So how do you feel about your victory? We’re 2-1 now, in your favor. There are two elements that stand out to me.
Somerset: Is the first one luck? Because that stood out to me. I feel very lucky on those last die rolls with the Wyrm.
Dan: Not the Bomber rolls?
Somerset: [laughs] Those too. That was awesome! Those Bombers are such fun!
Dan: We both had strong luck elements, actually. You had luck hitting Elien, I had luck with my draws, especially getting Holleas on my first real turn. She was a major component of my plan. I even got A Hero Is Born on the next turn, which would have given her to me if I hadn’t drawn her. The second element that stands out to me is that I really thought I had a cinched victory. I had a huge army on the board and was just moseying your way at the end.
Somerset: True. I felt I played my cards well though. I wish I could have used Taunt a little more, but with those Fire Beasts it almost would have been worse to draw them closer to my Summoner.
Dan: That’s what I was hoping. With the Fire Beasts I was going, “Yes, bring them closer…” I didn’t bother too much with other commons, because your guys were just superior most of the time. It was, what, the second round when you massacred everything on the board except for Elien, all thanks to Taunt, and I didn’t want a repeat of that.
Somerset: So I had better dice, but you had better draws. I had Silts in my hand on the third round and held onto him and a Wall until the bitter end because I wanted to use him so badly. I also didn’t get Mirage until one of the last draws and that’s what I was waiting for. I finally built Silts into magic and then drew Sand Wyrm — who I needed to make that drive straight to Elien. I was afraid you were going to move Elien to a less-accessible spot and then I was trying so hard not to smile when you didn’t use that Warrior to block the lane.
Dan: It woudn’t have mattered. Sand Wyrm has Burrow.
Somerset: Oh, right. Anyway, did you pull out every Fire Beast?
Dan: Yes. Four on Holleas, one on my Wall at the end to try and kill the Sand Wyrm. Looking back, I think my failure was that I didn’t push more, but I was so afraid of Taunt and Mirage and stuff like that. I played too conservatively, especially early on. After I used Magic Drain twice and had a Fire Beast out, I should have just charged forward.
Somerset: You’re right, you could have been more aggressive when you stole all that magic from me. I was glad they were at the beginning of the game though.
Dan: I was glad of the same thing. Ladies and gentlemen, we have the first time ever that Magic Drain has made both parties happy!
Somerset: [laughs] Not that I was overjoyed you took my hard-earned magic… but I would rather have it at the beginning of the game than at a crucial summoning time later. That was the last time you ever had fewer units on the board though. How long did you have those Burns in your hand?
Dan: A long time, waiting for you to play a champion. Anyway! Thanks for reading, good game, and we’ll be back next week!