Blog Archives

Summoner Wars Mega #1: Mountain Vargath vs. Jungle Elves

"What is that amazing background?" you ask. Well, it's pink quartz, of course.

Mountain Vargath versus Jungle Elves.

Today the stout Mountain Vargath will face off against the mobile Jungle Elves. This matchup probably wouldn’t even occur if the lore of Summoner Wars were ironclad, since both factions are only fighting to defend their homeland. Ah well, maybe there’s a tract of mountainous jungle somewhere that everyone lays claim to. The Itharian Poland or something.

This match caught us both by surprise. It was surprisingly nonviolent, though it lasted fewer than 10 full rounds. Neither faction managed to get through their entire deck, and nobody was sure who would win until the very last dice roll.

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Upcoming: Summoner Wars Mega

Ah, two hours well-spent.

Inspired by Space-Biff! friend Digital Pariah, who’s been battling his way through his Summoner Wars collection one faction at a time and making me jealous with all manner of fascinating tales, the wife and I have decided to follow suit. Beginning next Monday, we’ll be posting weekly Summoner Wars battle reports in addition to our regular programming. Details below.

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Summoner Wars: Divine Intervention

I wish I could say this was an uncommon matchup, but after the iOS tournament, it feels all too familiar. In the first round, three of my five matches consisted of these same factions.

The beginning setup: Vanguards versus Tundra Orcs.

Back in October I decided to roll the dice in the official Summoner Wars iOS Tournament and prove myself the premier Summoner Wars player of all time. Turns out I’m not. Even so, I did a lot better than I assumed I would, coming this close to making it into the third round (of four, in case you were wondering). I took screenshots of most of my games, and meant to do a massive post-tournament writeup, but certain constraints (like not winning) kept me from it.

Well, I figure I can talk about a couple of the games though, considering I have all these hundreds of screenshots. The first match is a win from the first round — it’s actually the win that placed me at 3-2 in my division, and going on to the second. It’s an epic win, full of tense moments and nick-of-time maneuvers. At no less than two points I nearly hurled my iPad across the room, and was only constrained by the damnable fragility of the thing. But. Despite the thrills this match offers, this isn’t an example of how to play Summoner Wars well. Not in the slightest.

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Eight Easy Steps to Becoming a Better Summoner

Only to team up when they're assaulted by glare! PLOT TWIST!

Ret-Talus and his Fallen Kingdom square off against Krusk’s Sand Goblins.

A few handsome and/or beautiful people have asked me to write down some strategy tips for Summoner Wars from Plaid Hat Games. Being an obscure blogger, I’m pretty much jumping up and down at the opportunity to both write about my favorite board game and to fulfill requests, which makes me feel oh so professional.

I hope to eventually write about each of the game’s factions, but for now here’s a few basic clues that I like to give players just barely introduced to Summoner Wars. If you’ve played more than a handful of games, you might not find these steps particularly useful. Though maybe you will. Who knows? The only solution is to keep reading.

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Ret-Talus: Dead King, Summoner, Bum Rusher

He may look intimidating, but his ebony fortress is decorated exclusively by Lovesac.

Ret-Talus, master of the Fallen Kingdom.

Many moons back I hollowed out a ventricle of my stony heart to contain my love for Summoner Wars, the masterpiece from Plaid Hat Games that I claim as my favorite board/card game ever. Sadly, I haven’t found the time (or brass) to write about it until now (excepting its inclusion in my Board Game Box Review, which does not actually count but masks my chagrin at least a little).

Now Summoner Wars is out on iOS, which means I’ve been playing far more games at once than I can keep track of. Which makes this the perfect time to jump on in and tell you all about why Summoner Wars is so incredible.

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The Board Game Box Review

After all that effort to remove everything teasable from the shot, I forgot the Skechers. Fine, tease away.

The board game boxes under review on our first installment of The Board Game Box Review!

Okay, I’m taking Space-Biff! across the threshold into true nerd territory. This is nerdier than a sixteen-hour game of Runewars, a GLaDOS pumpkin, or dressing up as characters from RAGE… alright, less nerdy than that last one.

I’m writing this because if there’s one thing I can’t stand (and trust me, there’s at least one thing I can’t stand), it’s poorly-designed board game boxes. That’s right: When the box is too big, too small, won’t play Tetris with other games, or falls apart after a year, it really ticks me off something mighty. And I’m sure there’s at least one other person out there who feels the same way. Cue The Board Game Box Review.

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