Pirates are this year’s Cthulhu. That isn’t a complaint. If anything, piracy as we popularly portray it is a democratizing force, the revenge of the have-nots against the haves. Never mind how the have-nots somehow got their yo-ho-hoing mitts on a frigate in the first place. Forced redistribution was never so soaked in rum. Or so gleefully vicious.
And then there’s Plunder: A Pirate’s Life, which is about as gleeful as watching your frigate get pulled apart plank by plank by a whirlpool. At least it understands that pirates and board games are both meant to look good.