Jason Matthews and Ananda Gupta’s Imperial Struggle is a challenging game. In two senses, really. As a successor to the famous Twilight Struggle, it has significant boots to fill. As a meditation on the colonization of the wide world for the sake of empire — well, that’s a taller order in 2020 than in 2005, for better and for worse. It’s the sort of game that might easily spark a hundred think-pieces.
For my part, those dual challenges, heritage and setting, are the clearest lenses for framing what Matthews and Gupta have accomplished.