The other day (okay, it was really sometime back in December), I had the opportunity to sit down with Rich Nelson, the owner, lead designer, and all-around hot topic of Giant Goblin Games, not to mention the proprietor of last year’s successful Kickstarter campaign for Storm the Castle! In the midst of a bustling board game store, we met up to give his newest prototype a whirl. Which now that it’s mid-April, is up on Kickstarter.
Rich Nelson, founder of Giant Goblin Games, is in the process of shipping his baby to nearly a thousand Kickstarter backers at the very same moment I sit here writing this. Storm the Castle! is his first foray into the intimidating world of boardgame publishing, and he’s determined it won’t be his last.
Since we live in the same city, I got to sit down with him for a look at his second project, the aptly-named Tanks of War: Third Reich Rising (because it’s about tanks, and war), and after talking for a while about what he’s doing to differentiate this from all the other WW2 games out there, I got a chance to play it. Quite a few times, in fact. What follows are my impressions of this WW2 tank-battle deck-building game, which should show up on Kickstarter sometime in the next week or so.