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A Monumental Clash

You know, the box isn't as huge as I was expecting. Nor as cramped. These are both very good details for a game subtitled MONUMENTAL EDITION.

Christian Marcussen is a name I associate with Sid Meier, and not only because both of his published games, Merchants & Marauders and Clash of Cultures, could be described as adaptations of Sid Meier’s Pirates! and Sid Meier’s Civilization. More than that, it’s because Marcussen has a way of taking big ideas and making them… well, still big, since both games are long-winded, but more compressed, more digestible. More distilled.

Clash of Cultures in particular is one of the finest portrayals of the rise, rise, rise, and earthquakes that beset ancient civilizations. It now has a Monumental Edition from WizKids that preserves all the highs the lows of the original game and its impossible-to-find expansion — and, in some cases, smooths out the original’s rougher corners.

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At Long Last, Elephants!

For the curious, the pictured leaders are: (1) Generic Roman Soldier #61, (2) Siyaj K'ak' of the Maya, and (3) Cleopatra.

The original Clash of Cultures was easily one of the best Civilization-style 4X games I’ve ever played, and was one of my favorite games from last year — despite three major problems:

1. There were no elephants.
2. The yellow miniatures were trapped in a state of perpetual melting (though this was rectified in later printings).
3. Really, not a single elephant to be found anywhere. The box showed elephants. So where were the elephants?

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