Blog Archives

Crack Carcassonne

These are gods. There are four of them.

Everybody’s heard of Carcassonne, right? No, not the French city, smart-ass. The board game. That’s all we talk about here. Catch up.

Anyway, it’s perfectly pleasant. Put down some tiles, build some roads and castles, maybe there’s the occasional chapel. When you put down your little meeple guys, they earn points from all those cheerful little features of geography. Now imagine that but in real-time, everyone rushing to put tiles down, fumbling over themselves to fill in an open space, while still coming up with a coherent strategy. It sounds like madness, yeah?

Well, sure, it is a bit bonkers. But since this is a game from Christophe Boelinger, creator of Archipelago, it somehow works like a charm.

Read the rest of this entry