Summoner Wars Mega #2: Vanguards vs. Mercenaries
A Brief Post-Game Chat
Dan: Well, that was incredibly tense.
Somerset: Yes. I am still not breathing normally.
Dan: [laughs] Me neither. You did really well. I thought I was going to have an easier time with that matchup.
Somerset: I felt pretty hard-pressed. I couldn’t move up at all!
Dan: The thing is though, I was burning through my deck so quickly with Rallul’s Draw Power that I thought for sure I was going to deck out before you. In that last bit, if just a couple dice had rolled differently, I was through, because I had nothing left.
Somerset: That was the goal. I was surprised my champions held out so long.
Dan: That’s the power of Sera’s healing for you. I was in a bad situation, probably worse than you realized. The one card I had in my hand was a useless Magic Pulse, and I was just holding onto it to psych you out. And I couldn’t kill Jacob Eldwyn for the longest time. I should go back and see how many wounds I gave him over time.
Somerset: He was a trooper. Even though I complained about not doing well with his Heaven’s Rain attack, he did cause a lot of damage, especially since you were sitting around my walls the whole time. My hand draws were rather unlucky: on my first draw I got Jacob and Archangel. Granted they were champions I wanted, just not so soon or together.
Dan: I hate that. I had extremely good luck with my champion draws this time. I got Rygos early and held onto him for a while (not that he did me much good), then got Duggle right when I wanted to summon behind your lines. At the end I had Hulgorad but there wasn’t any chance of affording him with how intense the battle was getting.
Somerset: I’d temporarily forgotten about that summoning to Stone Golems event. That was perfect. It was even in my pre-game plans to immediately kill any that came onto my side. My pre-play writeup is going to sound a little silly now.
Dan: Why’s that?
Somerset: I hid behind my walls reacting to things instead of being the aggressor like I wanted to be. And I knew I should have killed that Stone Golem! Why didn’t I listen to myself!
Dan: You even mentioned it.
Somerset: Great.
Dan: That would have been horrible. It took a really long time to set up. I was relieved you didn’t block me. I think that one Golem may have won the game for me. That and luck, of course.
Somerset: So what was the final die roll count?
Dan: We both missed 19 rolls.
Somerset: That’s crazy.
Dan: That’s all I’ll say.
Somerset: No! Tell me now how many you hit versus me!
Dan: I rolled 34/53 and you rolled 23/42. A significant disparity.
Somerset: I’m sure I didn’t kill very many of your units either.
Dan: That wasn’t so bad. I took 10 of yours, you took 7 of mine. Not too far off. Your early Summoning Surge, the one that let you afford Jacob Eldwyn out of nowhere, was really helpful too.
Somerset: I wish I had kept one for the end, it would have come in mighty handy. I happened to pick it up near the start, at the one point in the game when we had equal numbers of units, and as I mentioned I was holding onto two champions already. We seemed evenly matched at the start.
Dan: I’m learning that I’m better at mid- and late-game stuff than I am at the beginning. I think I play a bit sloppy at the start.
Somerset: I kept thinking I should just pull out all these great commons and flood you, but I held it out with the champions instead. There wasn’t much opportunity to do a massive summon. I should have protected my walls better. Any insight, Mr. Wall Blocker?
Dan: None. I’m bad at fighting against wall crowding. Maybe I shouldn’t have told you that.
Somerset: I hope I get a faction that’s good at that next time.
Dan: You might get to.
Anyway, thanks for reading, and here’s next week’s matchup!
Posted on December 30, 2012, in Board Game, Game Diary and tagged Board Games, Plaid Hat Games, Summoner Wars. Bookmark the permalink. 3 Comments.

Good writeup! This game grows ever more tempting… And looking at some other reviews, it sounds like it’s fairly universally well thought-of.
Yay for Mercs! The next match is coming soon, and I’ll guess Phoenix Elves. They’re one of the easiest factions to play, while the SG require a bit more finesse.
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