Blog Archives
Space-Cast! #41. Wilmot’s Island
Dr. David King’s Wilmot’s Warehouse has been described as a magic trick, a miracle, and one heck of a fun time. On today’s Space-Cast!, we’re joined by King to discuss the ins and outs of his creation, along with how he began teaching game design, his breakout browser game Tiny Islands, and the role of failure and memory in making a board game worthwhile.
Listen here or download here. Timestamps can be found after the jump.
Ars Wilmot
Meet Wilmot’s Warehouse. Based on the video game by Richard Hogg and Ricky Haggett, and designed by David King — creator of browser-based roll-and-write Tiny Islands — Wilmot’s Warehouse is a memory game. Let me finish! Wilmot’s Warehouse is a memory game but good. But great. But excellent. But a minor miracle, a religious experience, a paean to human creativity in an era where tech grifters believe the species ought to be replaced by expensive imitation engines.


