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Who’s Your Daddy?

I wouldn't mind being impaled on the minute hand of a clocktower. Then I'd be famous. Look at me now, dad!

Blood on the Clocktower is special. That’s always been apparent. Steven Medway not only succeeded in making a better social deduction game, he set a benchmark that might not be surpassed anytime soon.

But while I’ve enjoyed my time with Blood on the Clocktower, it wasn’t until I was invited to a session with a local gay gaming group that its true power became apparent.

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Space-Cast! #33. Gab on the Clocktower

Wee Aquinas recoils from this demonic visage, appalled that anybody would represent the fallen angels of the Adversary! Then he remembers that this is the local church.

How much work goes into a successful social deduction game? If Blood on the Clocktower is anything to go by, a whole lot. Today we’re joined by Steven Medway, designer of this long-awaited game about the improper use of timekeeping apparatuses, to discuss unreliable identities, player elimination, and how chaos fosters memorable stories.

Listen here or download here. Timestamps after the jump.

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