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(Half) Alone Time: Sorrow of Salilth
First Light. We wake to cold and to sound of screams outside the gates of Salilth. Jewel of the cities of Lassadar, home of our citadel and one of the great centers of the Council of Wardens, is surrounded. It is the time we have feared would arrive — the Grayking is come. We Wardens have prepared as best we as are able but will it be enough? I seems we are to be the first to meet openly with he who was once our brightest promise.
With an intro like that, we know immediately we’re looking at another entry in the Shadows Upon Lassadar series by Todd Sanders. I talked about the first one a couple weeks back, and found it to be both an excellent example of solo boardgaming and completely free. Except for the price of ink and paper, of course. Oh, and scissors! You’ll need those too. As for the two questions that are undoubtedly hanging precariously from the edge of your tongue — whether Sorrow of Salilth is also free, and also wonderful — well, the answers lie below.
Alone Time: The Grayking is Risen
The land is corrupted. The silent Grayking, brooding upon his throne in the Tower of Ash, is a far-reaching shadow upon Lassadar. We feel his presence in each of our days. His servants grow bold, stealing into our cities, inhabiting the alleys and dark places of our streets. They jeer at us from our mirrors, shaming our reflections.
So begins the introduction to Shadows Upon Lassadar, an exciting solo fantasy quest game from Todd Sanders, in which you take on the role of a young magic adept assigned the unenviable task of locking the three barrier gates that will keep the mysterious and powerful Grayking out of Lassadar. If that sounds intriguing, the good news is that you can make it yourself right now, for free.
As in, right now. For free.

