Way back before the dawn of time — that’s 1991, four years prior to the release of Settlers of Catan — the design team known as the Ragnar Brothers, composed of Steve and Phil Kendall and Gary Dicken, designed a game meant to chart the rise, fall, rise, fall, rise, fall, and many more rises and falls of the kingdoms, empires, dynasties, and nation-states that shaped our history. Some of its central concepts were eventually riffed upon by Vinci in 1999, which was reshaped to became Small World in 2009. Facts! Huh!
Anyway, if you’ve played any of those games, you already know the central conceit behind History of the World. As an empire, your moment in the sun is fleeting. Then it’s decline, barbarian invasions, and eventual obscurity for you. At least your points carry over.