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Space-Cast! #52. Fellowship of the Trick

If you were to ask Wee Aquinas, Wee Aquinas would say that this is the stuff he is about.

Transforming a work of literature into a trick-taking game is no mean feat, especially when that work is as influential as The Lord of the Rings. Today, we’re joined by Bryan Bornmueller, creator of the trick-taking versions of both The Fellowship of the Ring and The Two Towers. Listen in as we discuss our background with both Tolkien and trick-taking, the difficulties of adaptation, and what’s coming next.

Listen here or download here. Timestamps can be found after the jump.

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Trick-Taking’s Back on the Menu, Boys!

oh no you've been spotted... by Sauron's butthole

The problem with sequels, especially in board games where sequels are mechanical artifacts first and narrative artifacts a distant second if at all, is that there isn’t necessarily more to say about them. Last year, Bryan Bornmueller’s The Fellowship of the Ring: Trick-Taking Game was one of my favorites. Now, as was foretold by some lady peering into a bowl of water, The Two Towers: Trick-Taking Game is here.

It’s more of the same.

That’s precisely what I wanted it to be. But it doesn’t necessarily make for interesting breakfast reading.

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