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Space-Cast! #49. A Vantage on Vantage

Wee Aquinas is jealous of that dude's band-aid. There were no band-aids in the thirteenth century.

By now you’ve likely heard of Vantage, the ambition first-person exploration game about surviving and thriving on an alien planet. For today’s Space-Cast!, we’re joined by Jamey Stegmaier to discuss the eight-year inception, development, and eventual appearance of this wonderful and strange artifact. Along the way, we discuss Vantage’s inspirations, how design constraints can engender greater freedom, and games within games.

Listen over here or download here. Timestamps can be found after the jump.

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