Blog Archives

Space-Cast! #46. Screaming Sherlock

Wee Aquinas didn't find Scream Park all that scary. Then again, the 13th century is way scarier than any haunted house. It's the haunted house of centuries.

Is Jono Naito-Tetro a designer? A collective? A publisher? ALL OF THE ABOVE? On today’s Space-Cast!, we sit down with Jono to chat about a wide range of exciting titles. From the creative crime-sleuthing of Here Lies to the garbled transmissions of Signal and the unexpected antagonists of Scream Park, join us as we dig into what makes DVC Games one of the most exciting independent publishers operating today.

Listen here or download here. Timestamps can be found after the jump.

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Here Lies Every Other Detective Game

I don't know how Mark Twain got in this game, but let's see where this night takes us.

Dear reader, I think I’m falling in love… with the design collective Jasper Beatrix. Typeset offered our first furtive glance. Signal jumped us to second base. Yop. We move fast. Now that I’ve played Here Lies, we’re already booking venues for the wedding breakfast.

At a glance, Here Lies swims in the same waters as Signal. It’s also a deduction game, a one-plus-many cooperative affair where a lone player works as the “lead investigator,” more or less the silent alien from Signal, here to assist everybody else as they deduce the answers to a secret message. Despite its modal similarities, though, Here Lies carves out its own identity. More than that, it embraces an entirely fresh approach to deduction. There’s nothing quite like it.

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