Blog Archives
5 (More) Reasons for Running with Rifles
Back in January, I talked a bit about my experiences with the still-unfinished Running with Rifles from Modulaatio Games. Three months later I’m still a faithful player—after all, it’s a rare game that elicits fond reminiscences of the social introversion of my youth.
These days, the game that’s helping me reconcile with my solitary memories is even better. For exactly five reasons. Let me clue you in, and in the process heal the lingering demons of your childhood.
Don’t Trip: Running with Rifles
I have two secret talents. One of them is that I can fall asleep anywhere and anywhen. The other is that I’m pretty good at following through on my New Year’s Resolutions. I made three this year. Two of them are dull—you know, weight loss dull. But the exciting one is that I’ve determined that I’m going to update Space-Biff! with much more regularity. I’ve already got a bunch of great stuff planned for this and next month, and all I have to do is beat L.A. Noire, remember what happened twenty turns ago in the RPS Dominions 3 game, and contract another disease in Skyrim. Today was MLK Day, so I had all day free to work on these things.
Instead I spent all day playing Running with Rifles by Modulaatio Games. Day wasted? I think not.

