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Wingnut Spanner
Brett Sobol and Seth Van Orden seem to have enjoyed Wingspan. Or maybe they didn’t, and that’s how Raising Robots came to resemble Wingspan with the action selection system from Race for the Galaxy. So it goes. Board games are more often about recombination and iteration than they are about innovation. Raising Robots iterates by adding as many icons as possible.
That’s unfair. It also innovates by making me worry about free will.
