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The Top Five Impactful Games of 2012

Stolen courtesy of Columbia Pictures. There was some legal text at the bottom, so I snipped that.

I don’t think there can be any question that we’re living through a genuine Golden Age of Gaming when picking out the most impactful games of the year is difficult, not because I need to invent tenuous reasons to validate my choices, but because there are too many to choose from. I’ve whittled down the list, and what follows are the five games that most affected me in 2012. And boy, there were some doozies.

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Long Walks on the Beach: Dear Esther

Screenshot taken from the spot where I saw a ghost. I think.

One of the many poignant images from Dear Esther.

I’m having a hard time pinning down Dear Esther. After reading a few other opinion pieces, reviews, and theories, I think the feeling is mutual. Which is fine, since I suspect that’s exactly what creator Dan Pinchbeck was going for.

So I’ll put it this way: what does a fatal car crash, a syphilitic goatherd, a blinking radio aerial, a navy of paper boats, and a stunning cave create when combined? Answer: I have no idea. But it’s interesting all the same.

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